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TABULA

2025   >>>   Present

A puzzle adventure on a computer desktop!

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Platform

Windows PC

Game Engine

Unity

C#

Tools Used

Aseprite

Audacity​

Team Size

7

Team Role

Creative Director

Puzzle Designer

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A mind-bending, level-based puzzler about overlapping computer windows to create traversable, top-down landscapes. Delve into the heart of an unusual operating system, one folder at a time!

Tabula is currently under development and is planned to be released in Early Access in 2026!

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PROJECT HIGHLIGHTS

Multiple Solutions

Each Tabula puzzle is designed to have multiple solutions - finding the right balance of difficulty and 'sandbox' playfulness is an engrossing challenge unique to the project.

+ Design

+ Playtesting

Paper Prototyping

Paper prototyping was used to get a feel for the kinetic core gameplay of Tabula, and begin establishing its foundational rules, before jumping into engine.

+ Design

+ Playtesting

A Classic Feel

The game combines old-school computer interfaces with the fidelity of the Gameboy. This presented the challenge of conveying important game information using a very limited colour palette and pixel count.

+ Art

+ Design

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Available to Play!

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