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GLADE

2023    >>>    2024

Uncover the secrets of a small woodland home.

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Platform

Windows PC

Game Engine

Unity

C#

Tools Used

Aseprite

Audacity

Team Size

1

Team Role

Solo Developer

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Glade is a top-down adventure game about discovering a small woodland clearing, and all of the secrets hidden within. You play as a traveller who stumbles into the glade whilst on a longer journey of their own.

This game demo was developed as a third-year university project, and functions as a glimpse into a potential wider game. It is primarily concerned with capturing the core player experience that a wider Glade game would hope to embody, evoking a sense of curiosity and respite.

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PROJECT HIGHLIGHTS

Safety In The Woods

There is nothing overtly hazardous in Glade, with the focus instead being on environmental puzzles and developing a sense of safety. Mechanics such as pinecone throwing and passing time with the lute are intended to make the player feel closer to the world around them, rather than alienated by it.

+ Design

16-Bit Goodness

The 16-bit pixel art in Glade was inspired by games like Secret of Mana and The Legend of Zelda: A Link to the Past. Pixel art gives the game a retro feel that is meant to emphasise the game's nostalgic tone.

+ Art

An Eye For Polish

Glade contains lots of small touches to help build the atmosphere and the woodland, such as light filtering through the roof of the lodge, or fireflies speeding up when passing time with the lute. Focusing on polish proved to be a great way to improve the moment-to-moment experience of being in the glade.

+ Design

+ Programming

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Available to Play!

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